EL478
Essential knowledge

UX Design and Interface Ergonomics

Design user-centered interfaces using UX methods, prototyping, and testing

This training course is designed to provide you with the essential concepts of UX Design, along with tools and a methodology to create digital interfaces that best meet user expectations. It will help you understand how to place the user at the center of the design process.

Is it for you ?

Project Manager, designer (technical or functional), Product Owner, and anyone interested in HMI.

Prerequisites

Knowledge of web and mobile tools as well as UX or ergonomics concepts is an asset.

What You'll Walk Away With

  • Analyze user needs and structure a complete UX design approach
  • Conduct interviews, observations, and build relevant personas
  • Design user journeys and organize information architecture
  • Prototype interfaces and test usability with appropriate methods
  • Evaluate and improve experience using UX heuristics and metrics

Training content

1 What is UX Design?

  • Definition of Ergonomics
  • Core Design Principles
  • User Experience (UX)
  • The UX Design Process
  • Benefits of UX Design
  • UX Design in the Production Pipeline

2 User Needs Analysis

  • Understanding Users
  • Preparing and Conducting Interviews
  • User Observation
  • Immersion

3 Defining Problems: Identifying Insights and Patterns

  • Creating Personas
  • User Journey Mapping
  • Defining the Challenge(s)

4 Ideating Solutions

  • Selecting the Best Ideas

5 Information Architecture

  • Structuring Information

6 Foundations of the Neuroscience Approach

  • How Do We Make Sense of What We See?
  • Gestalt Principles
  • Visual Hierarchy
  • Reading on Screen
  • Guiding the Gaze
  • Considering Motor Skills
  • Touch Interfaces

7 Interface Design

  • HMI Prototyping
  • Design Studio
  • Introduction to Adobe XD
  • Demonstration – Adobe XD

8 The Small Details That Matter

  • Iconography

9 Gathering User Feedback

  • Usability Scales
  • User Testing
  • Perception Testing

10 Nielsen’s Heuristics

  • Criterion 1 – Visibility of System Status
  • Criterion 2 – Match Between the System and the User's Mental Model
  • Criterion 3 – User Control and Freedom
  • Criterion 4 – Consistency and Standards
  • Criterion 5 – Error Prevention
  • Criterion 6 – Recognition Rather Than Recall
  • Criterion 7 – Flexibility and Efficiency of Use
  • Criterion 8 – Aesthetic and Minimalist Design
  • Criterion 9 – Helping Users Recognize, Diagnose, and Recover from Errors
  • Criterion 10 – Help and Documentation

11 Adopting a Continuous Improvement Approach

  • Improving Engagement: Metrics for Measuring UX
  • Reducing Friction and Cognitive Load
  • Evolving and Progressing
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📌 Practical information

100% online training. Accessible anytime from anywhere for one year. If you have any questions about registration, the language of instruction, or the cancellation terms, please consult our FAQ

Trainers

Upcoming information
Duration
5.5 hours
Regular fee
$149
Private or personalized training

Do you have several employees interested in the same training course? Whether in person at your offices or remotely in virtual mode, we offer private training courses tailored to your team's needs. Group rates are available. Contact us for more details or request a quote online.

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Request in-company training

Do you have several employees interested in the same training course? Whether in person at your offices or remotely in virtual mode, we offer private training courses tailored to your team's needs. Group rates are available. Contact us for more details or request a quote online.

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